It’s not just a box, it’s an ancient weapon capable of destroying
entire cities.
Deep within the badlands, warped and twisted by tainted magic and
weirdlings, the box was discovered by archaeologists, secret wisdom
lost in the Cataclysm. Those who found it are selling it to the
highest bidder. If it falls into the wrong hands, their fragile
civilization’s uneasy peace will be shattered once and for all.
John, along with his fellow adventurers, are hired to steal this
ancient artifact so it can be safely destroyed. But stealing it is
one thing, surviving it is another.
Everyone is after them, and they’re on the run, a bounty on their
head so large every mercenary, rogue, and even old friends are
willing to risk death to claim it.
And nothing is quite what it seems.
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