It’s not just a box, it’s an ancient weapon capable of destroying 
			entire cities.
			
			Deep within the badlands, warped and twisted by tainted magic and 
			weirdlings, the box was discovered by archaeologists, secret wisdom 
			lost in the Cataclysm. Those who found it are selling it to the 
			highest bidder. If it falls into the wrong hands, their fragile 
			civilization’s uneasy peace will be shattered once and for all.
			
			John, along with his fellow adventurers, are hired to steal this 
			ancient artifact so it can be safely destroyed. But stealing it is 
			one thing, surviving it is another.
			
			Everyone is after them, and they’re on the run, a bounty on their 
			head so large every mercenary, rogue, and even old friends are 
			willing to risk death to claim it.
			
			And nothing is quite what it seems.
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